So far I'm having a blast, but some answers would be nice. Three vampires are an absolute limit, or just map based one? I can only put five cards in a carriage, so... If I build several, would I be able to transfer more recourses between maps? Since you've written in game description, that different areas containing different recourses, that means I'll need to visit several maps but can only take wery little with me currently, how would that work in the long term? Haven't reached castle yet, will it have some massive storage for loot from different maps? Will it get attacked? Can those maps be visited only once, or as many times as necessary? As far as I've seen, game (or at least map you are in), gets harder with time, if maps would be revisited, will attack force reset, or stay same? You promised villages, are they conquerable? Or they are just another map with recourses respawn? Will recourse limit stay 20? Can we increase the limit, or craft chests to store cards? Amount of unclaimed resources on map (uncut trees, boulders, rabbits) is it limited, or do I need to gather as fast as I can so they don't overwhelm me?
You will get upgraded wagons in the main game mode that carry many more cards than the default one.
Theres also storage chests in the game that you will discover as you progress as well + something else that can boost the max card limit that i dont want to spoil here :)
You can revisit any location youve been to but the waves will get tougher the longer you stay. After wave 10, the location becomes depleted and you will have to move on to another location.
If you discover a village, it will become a raid zone, allowing you to send your toughest minions there to conquer it. This will allow you to unlock a rewards of your choice (among 3 random ones) like new recipes and artifact quests. These get tougher for each raid zone you find and finally you have to find and beat the castle raid zone which is the final encounter for a run. These runs are procedurally generated and the map looks different each time.
The castle unlocks certain features that you cant get anywhere else. Like a library to see all cards in the game, and additional artifact slots that allows you to select multiple passive buffs between each run.
Resources in a location will not continue spawning forever since each type has a max limit. So if an area can spawn up to 3 trees, you will never see more than 3 at a time. Once you deplete them, they will eventually respawn at another spot.
Happy to hear that you like the game! There's a couple of things to wrap up, but we are aiming for a June demo on Steam. You can wishlist the game there and stay up to date on news. I also sometimes post progress screenshots and videos on the Discord community if you prefer that :)
I really enjoyed the game! I'm doing a game of the same surging genre on steam but is on a cozy ambience, so quite the opposite of yours lol. But I really enjoyed the combat on this demo! I hope you do well on steam, I'll buy it!
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So far I'm having a blast, but some answers would be nice. Three vampires are an absolute limit, or just map based one? I can only put five cards in a carriage, so... If I build several, would I be able to transfer more recourses between maps? Since you've written in game description, that different areas containing different recourses, that means I'll need to visit several maps but can only take wery little with me currently, how would that work in the long term? Haven't reached castle yet, will it have some massive storage for loot from different maps? Will it get attacked? Can those maps be visited only once, or as many times as necessary? As far as I've seen, game (or at least map you are in), gets harder with time, if maps would be revisited, will attack force reset, or stay same? You promised villages, are they conquerable? Or they are just another map with recourses respawn? Will recourse limit stay 20? Can we increase the limit, or craft chests to store cards? Amount of unclaimed resources on map (uncut trees, boulders, rabbits) is it limited, or do I need to gather as fast as I can so they don't overwhelm me?
Hello!
You will get upgraded wagons in the main game mode that carry many more cards than the default one.
Theres also storage chests in the game that you will discover as you progress as well + something else that can boost the max card limit that i dont want to spoil here :)
You can revisit any location youve been to but the waves will get tougher the longer you stay. After wave 10, the location becomes depleted and you will have to move on to another location.
If you discover a village, it will become a raid zone, allowing you to send your toughest minions there to conquer it. This will allow you to unlock a rewards of your choice (among 3 random ones) like new recipes and artifact quests. These get tougher for each raid zone you find and finally you have to find and beat the castle raid zone which is the final encounter for a run. These runs are procedurally generated and the map looks different each time.
The castle unlocks certain features that you cant get anywhere else. Like a library to see all cards in the game, and additional artifact slots that allows you to select multiple passive buffs between each run.
Resources in a location will not continue spawning forever since each type has a max limit. So if an area can spawn up to 3 trees, you will never see more than 3 at a time. Once you deplete them, they will eventually respawn at another spot.
Hope this was helpful!
Any chance this is releasing soon? Cannot wait to play it.
Happy to hear that you like the game! There's a couple of things to wrap up, but we are aiming for a June demo on Steam. You can wishlist the game there and stay up to date on news. I also sometimes post progress screenshots and videos on the Discord community if you prefer that :)
is this project still alive? I loved the Demo on steam but there was not updated yet..
Yes! There will be an updated demo within a few months and a full release later this year.
awesome, thanks! <3
I really enjoyed the game! I'm doing a game of the same surging genre on steam but is on a cozy ambience, so quite the opposite of yours lol. But I really enjoyed the combat on this demo! I hope you do well on steam, I'll buy it!
Thanks! Would love to see what you are working on at some point :)